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  • Art + Technology

Art + Technology

Overview

Where new tools meet new ideas. 
 
Technology is reshaping how we communicate, create, and experience the world. As artists, we explore how emerging tools and systems influence—and expand—the possibilities of art. 
 
In Art + Technology, we help you build a concept-driven, critically engaged practice through: 
– Installation, video, and performance 
– Computing, coding, and networked media 
– Social practice and participatory platforms 
– Crossovers between art, science, and digital culture 
 
We encourage bold experimentation, interdisciplinary thinking, and thoughtful responses to contemporary issues. You’ll graduate with creative fluency and adaptable skills that thrive.

Undergraduate Degrees

  • BA in Art
  • BFA in Art
  • Minor in Art

You’ll explore new media through hands-on studio work, gaining experience with both emerging tools and big ideas. The curriculum blends technique, experimentation, and critical reflection as you begin shaping your artistic voice. 
 
Courses introduce tools and techniques like: 
– Digital imaging, video, and animation 
– Programming, web design, and interactivity 
– Installation, simulation, and other experimental formats 
 
You’ll choose electives across disciplines to build a flexible, curiosity-driven practice informed by the world around you.

Graduate Degrees

  • MFA in Art

As a graduate student in Art + Technology, you’ll expand your understanding of what it means to work digitally. The program encourages a multidisciplinary, research-driven approach that blends studio practice with critical theory and experimentation. You’ll explore how technology shapes culture—and how your work can challenge, question, and contribute to that dialogue. 
 
Your creative research may include: 
– Interactivity, video, sound, and networked media 
– Installation, animation, text, and immersive environments 
– Aesthetic computing, biotechnology, GPS, mapping, and sensing systems 
 
Over three years, you’ll develop a sustained artistic practice supported by studio coursework, graduate seminars, critiques, and independent studies. You’ll also have access to the resources of a major research university—giving you space to explore ambitious ideas and collaborate across disciplines. 

Faculty, Staff and Advisors

Headshot photo of Michael J. Christopher

Michael J Christopher

Teaching Lab Specialist
  • Art & Technology
  • •
  • Graphic Design/Design & Visual Communications
  • •
  • School of Art + Art History
  • •
  • Studio Art
mchristo@ufl.edu
Headshot photo of Katerie Gladdys

Katerie H Gladdys

Professor
  • Art & Technology
  • •
  • School of Art + Art History
  • •
  • Studio Art
kgladdys@ufl.edu

Next Steps

  • Apply Today
  • Speak With an Advisor

Events

Mar 28, 2025 – Apr 11, 2025

Shifting Ground: Master of Fine Arts Candidates Exhibition I

  • School of Art + Art History
Gary R. Libby University Gallery
Apr 12, 2024 – Apr 27, 2024

Sense of Dwelling: Master of Fine Arts Candidates Exhibition II

  • School of Art + Art History
Gary R. Libby University Gallery
Mar 22, 2024 – Apr 5, 2024

Sense of Dwelling: Master of Fine Arts Candidates Exhibition I

  • School of Art + Art History
Gary R. Libby University Gallery
Feb 9, 2024 – Mar 2, 2024

Juried Student Show

  • School of Art + Art History
Gary R. Libby University Gallery
Aug 23, 2023 – Sep 1, 2023

Time Consuming: Tanja Vuksanovic

  • School of Art + Art History
Gary R. Libby Focus Gallery

News

Sep 15, 2022

Coding, creating, culture jamming: AI and the Arts at UF College of the Arts

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